Showing posts with label python. Show all posts
Showing posts with label python. Show all posts

Sunday, January 6, 2008

Reflecting off a cd case 2


Reflecting off a cd case 2
Originally uploaded by joecagit

Progress has been made!
Using GPSD's python wrapper I'm connecting to GPSD running on my desktop machine. I also fixed the spacing of the lines on the speed chart and the number of numbered lines on the compass. I also dropped in the current speed value.

The first test revealed how tiny the font at 25 (pixels? points?) is. So I bumped it up to 50 and doubled the draw size of the two gauges. Either by luck or some math that I some how got right, the fonts fix perfectly.

When trying to take this picture I noticed that the display goes away completely when the any part of the light from the GPS is behind it. That means that the HUD will disappear in other car's lights or street lights, etc. I hope that won't be too much of an issue.

Friday, January 4, 2008

Running on N800!

IMG_2250.JPG
IMG_2250.JPG, originally uploaded by joecagit.

Thanks to pygame and anyone who worked on porting it and python to Maemo I have the first steps running on the N800!
Fullscreen - check
Flip Horizontal - check

I also found wiimote.py on the internet and will be trying to integrate a wiimote as an "angle of attack" and G-meter.

It's taking a little bit of time since I have to now learn python to get this all to work. But, hey, one more language to add to my collection.